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Gestures & Katas

Gestures are the physical movements that interface with power suits to produce effects. They range from simple hand positions to complex full-body katas that take years to master.

TypeDescriptionExample Effects
MicroSmall finger/hand movementsSuit adjustments, minor targeting
HandFull hand positions and transitionsStandard attacks, shields
ArmArm movements and positionsMedium-scale effects
Full-bodyComplex katas involving whole bodyMajor effects, Purging-scale
LinkedMultiple Knights in synchronizationPlanetary-scale operations

How gestures work technically:

GESTURE → SUIT SENSORS → COMPANION INTERPRETATION → EFFECT GENERATION
│ │ │ │
│ │ │ ▼
│ │ │ OUTPUT
│ │ ▼
│ │ Intent filtered
│ ▼ & validated
│ Position data
▼ velocity/pressure
Physical movement

The suit doesn’t respond to just any movement — it responds to precise movements with the correct timing, pressure, and form.

FactorImportance
PositionExactly right angles, extensions, rotations
TimingCorrect duration and tempo
PressureRight amount of force at contact points
SequenceOrder matters for complex katas
IntentCompanion validates the Knight means it

This is why training takes years. The margin for error is small.

StageDurationAchievement
Basic gestures1-2 yearsSimple effects reliably
Intermediate2-4 yearsOrder-specific techniques
Advanced4-8 yearsComplex katas; creative application
Master8+ yearsSignature techniques; teaching capability
Storm Lord15+ yearsPurging Protocol participation
GestureEffect
The KindlingIgnite thermal output; basic fire
Consuming SweepArea denial through sustained heat
Ash WalkMove through flame unharmed
The PyreSelf-consuming final attack

Ashen gestures tend to be bold, sweeping, aggressive — the physical expression of controlled fury.

GestureEffect
Pattern LockPredictive targeting
The UnravelingSystem vulnerability analysis
Thread DanceMulti-unit coordination
Cascade AnalysisReal-time battlefield computation

Weave gestures tend to be precise, intricate, mathematical — fingers tracing geometric patterns.

GestureEffect
The MendingAccelerated healing
Soul SightDetect spiritual anomalies
Flowing ShieldProtective field
The ReleaseMercy for the dying

Current gestures tend to be flowing, continuous, graceful — like conducting music or moving through water.

GestureEffect
The VanishingStealth mode activation
Shadow WalkMove unseen
The Final WordSilent elimination
Mirror FormIdentity disguise

Veil gestures tend to be minimal, disguised, deniable — often hidden as normal movement.

Exemplars learn gestures from all four traditions:

  • Not as fluid as specialists
  • More versatile than anyone else
  • Can recognize gestures from any Order
  • Can improvise combinations

Advanced practitioners can chain gestures:

TypeDescription
SequencesOne gesture flows into the next
SimultaneousDifferent gestures with different limbs
LinkedMultiple Knights performing synchronized katas
ImprovisedNovel combinations for unique situations

The highest-level gestures require multiple Knights linked via Linkstone:

  • 8+ Storm Lords linked in real-time
  • Each responsible for one section of target
  • Perfect synchronization required
  • Failure by one disrupts all
FactorRequirement
LinkstoneMassive consumption for coordination
TrainingYears of synchronized practice
TrustAbsolute confidence in linked partners
TollPhysical and psychological exhaustion

Is the gesture vocabulary:

QuestionImplications
Finite?A complete set exists; mastery is achievable
Infinite?New gestures can be discovered; innovation possible
Species-specific?Aliens might use different gestures
Universal?Some gestures work with any suit

In actual combat:

ChallengeDescription
SpeedMust execute before enemy responds
InterferenceEnemy actions can disrupt gestures
PositioningSome gestures require specific stances
FatigueProlonged combat degrades precision
AdaptationMust choose right gesture for situation
  1. How are new gestures developed?
  2. Can gestures be “faked” to trigger wrong effects?
  3. What happens with imprecise execution?
  4. Are there forbidden gestures?
  5. How do Companions assist with gesture timing?